•   Basic 3D Design with Blender DIG012AS2AE-3001 24.10.2022-16.12.2022  3   (ITB2PADIG1, ...) +-
    Learning objectives
    Upon successful completion of the course, the student knows how to create valid and complete 3D meshes for use in visualisation, games design, and 3D printing.
    Starting level and linkage with other courses
    No demands on previous courses.

    Followed by an extended, problem-based learning course DIG006AS3AE Extended 3D.

    This course is a NECESSARY PREREQUISITE for DIG005AS3AE 3D Printing.
    Contents
    Introduction to 3D modeling
    Blender installation and environment
    3D Modeling Basics
    Learning to use the Blender environment
    Transforming objects in Blender
    Tool Shelf and Properties window
    Adding and moving more objects in Blender
    Subdivision and Extrusion
    Subdivision Surface
    Using curves and background images
    Materials and textures using Blender internal renderer
    Using the Simple Deformers
    Basic Lighting and Cameras
    Modifiers and Add-Ons
    Rendering the scene
    Basic UV Mapping Introduction to 3D modeling
    Blender installation and environment
    3D Modeling Basics
    Learning to use the Blender environment
    Transforming objects in Blender
    Tool Shelf and Properties window
    Adding and moving more objects in Blender
    Subdivision and Extrusion
    Subdivision Surface
    Using curves and background images
    Materials and textures in meshes
    Using the Simple Deformers
    Basic Lighting and Cameras
    Modifiers and Add-Ons
    Rendering the scene EEVEE and Cycles
    Basic UV Mapping
    Assessment criteria
    Assessment criteria - grade 1
    The student has limited understanding of 3D and Blender. Meshes created are very simple and texturing is rudimentary.
    The student has satisfactory skills to produce small, textured meshes and rendered scenes in Blender.
    The student shows satisfactory activity and initiative in learning process.
    Assessment criteria - grade 3
    The student knows partly the Blender application. Meshes created are more complex and have good texturing.
    The student has good skills to produce intermediately complex meshes and scenes.
    The student shows activity and initiative in learning process. He/she is willing to develop his/her 3D skills further.
    Assessment criteria - grade 5
    The student understands the Blender system to a large extent and can produce complex and well textured meshes.
    The student shows activity and initiative in learning process. He/she is willing to develop his/her 3D skills further.
    The student shows excellent activity and initiative in the learning process. He/she is independently taking his/her skills further using other online tutorials than those in the course.

    Campus

    Pasila Campus

    Teaching language

    English

    Timing

    24.10.2022 - 16.12.2022

    Enrollment

    13.06.2022 - 21.10.2022

    Groups
    • ITB2PADIG1
    • IT2PADIG1
    • VIRTUAL
    Teachers

    Heikki Hietala

    Seats

    15 - 40

    Degree Programme

    TRATI Business Information Technology

    R&D proportion

    0.00 cr

    Virtual proportion

    3.00 cr

    Evaluation scale

    H-5