Gamification of Experiences and Transformations (5 cr)
Code: SER018AS3AE-3002
Basic information of implementation
- Enrollment
- 02.01.2025 - 21.03.2025
- Enrolment for the implementation has ended.
- Timing
- 24.03.2025 - 16.05.2025
- Implementation has ended.
- ECTS Credits
- 5 cr
- Campus
- Haaga Campus
- Teaching languages
- English
- Seats
- 15 - 40
- Degree programmes
- EXPER Hospitality and Tourism Experience Management
- Teachers
- Joel Pakalén
- Violeta Salonen
- Groups
-
CONTACTContact implementation
-
REE5HA1Hospitality and Tourism Experience Management, 5th semester, Haaga
- Course
- SER018AS3AE
Evaluation scale
H-5
Implementation methods, demonstration and Work&Study
The learning goals of this course can be reached in the following ways:
1. Lectures and related assignments as full-time studies
2. Participation in a working life project or another project
3. Learning assignment(s) and class discussions. If you already know the contents of this course, you can show your skills. Ask the teacher of the course for more information. For more information on identifying competencies: https://www.haaga-helia.fi/fi/osaamisen-tunnistaminen-ja-work-study
Intro
This course is for those who want to dig deeper into gamification theories and tools and explore their connection to experiences and transformations. You will have a chance apply game mechanics in a non-game setting and create as well as prototype memorable gamified experience for the guests.
Materials
All materials will be provided in Moodle.