Digital User Experience (5 cr)
Code: DIG006AS2AE-3002
Basic information of implementation
- Enrollment
- 02.01.2024 - 12.01.2024
- Enrolment for the implementation has ended.
- Timing
- 15.01.2024 - 15.03.2024
- Implementation has ended.
- ECTS Credits
- 5 cr
- Campus
- Pasila Campus
- Teaching languages
- English
- Seats
- 15 - 30
- Degree programmes
- ITBBA Business Information Technology
- Teachers
- Heikki Hietala
- Anne Lahti
- Tommi Pelkonen
- Groups
-
ITE3PADIG1Business Information Technology, 3rd semester, Digital Services, Pasila, group 1
-
CONTACTContact implementation
-
BLENDEDBlended implementation
-
EXCHEXCH Exchange students
- Course
- DIG006AS2AE
Evaluation scale
H-5
Schedule
The course is divided into 8 themes (1 theme per course week).
The first task must be completed during the first week of the course.
The report must be submitted by the end of the course.
Participation in the 1st lecture is mandatory to secure your spot in this implementation. During the course there are 1-2 contact lectures held per week (see detailed schedule in Moodle). In addition to the lectures, students will work independently on their user experience studies.
Implementation methods, demonstration and Work&Study
This course may be completed by either:
a. participating in lessons and completing the tasks given as either daytime, evening, or intensive implementations OR
b. by participating in a working life project or other project OR
c. by taking an exam and/or turning in the learning assignments OR
d. by showing the requisite skills as acquired at work OR
e. by taking part in a network-based course.
A self-assessment will be required for completion of the course.
Intro
User Experience (UX) is a crucial component in the operation of all systems, especially digital systems. A good UX will make users convert to using systems, while a bad UX will drive them away from systems that could otherwise be total successes. In the digital world, UX is even more important than in the physical world, because everything works via the user interface. This course concentrates on what UX is, how it is measured, and how to design the user experience so that users will enjoy using it. This course is aimed at everyone who wants to learn the importance of good UX design and see how a good user experience is created.
Materials
In the course assignments, it is necessary to utilize literature and scientific articles related to the topics. Material tips, as well as the lecture presentation materials, can be found on the course's Moodle learning platform. Additionally, self-directed information searching is supported and guided.
Teaching methods and instruction
This is a contact-blended implementation. The course will be completed by actively participating in lectures and working on a small-scale user experience study. Coaching will be provided to support assignment completion and learning.
Working life connections
Students/student groups may freely choose their real-life project cases to be studied as part of the implementation.
Exam dates and re-exam possibilities
There is no exam in this implementation.
Internationality
The course is held in English and targeted for international students.
International literature and reference materials & cases are used on the course.
Completion alternatives
This course may be completed by either:
a. participating in the contact lessons and completing the given tasks during the course OR
b. participating in a working life project or other project OR
c. showing the requisite skills as acquired (RPL)
Learning assignments
The learning assignment of the course is a small-scale user experience study, resulting in a report (approximately 15 pages). The work includes:
- Theoretical foundation
- Case study
- Self-assessment
Assessment methods
The course is graded on a scale of 1-5. The grade is based on the report.
Sub-task submissions are assessed as pass/fail. Completing them is a prerequisite for successfully completing the course.