3D Extended Course (3 cr)

Code: MUM8TA002-3006

Basic information of implementation


Enrollment
02.01.2023 - 24.03.2023
Enrolment for the implementation has ended.
Timing
27.03.2023 - 19.05.2023
Implementation has ended.
ECTS Credits
3 cr
Campus
Pasila Campus
Teaching languages
English
Seats
15 - 40
Degree programmes
HETI Degree Programme in Business Information Technology
Teachers
Heikki Hietala
Groups
HETIPAVV
HETIPAVV Tietojenkäsittelyn ko vapaasti valittavat opi
VIRTUAL
Virtual implementation
EXCH
EXCH Exchange students
Course
MUM8TA002

Evaluation scale

H-5

Schedule

27.03.2023 - 19.05.2023
Full virtual, but if student wishes for support meetings, they can be arranged.

Implementation methods, demonstration and Work&Study

This is a full online course. Students have eight weeks to produce the tutorial but may provide their product at any time. There is no set courseware, because the students have full freedom to choose their topic and use online materials to prepare their own product.

Materials

Blender basic courseware
Online tutorials

Teaching methods and instruction

Upon successful completion of the course, the student has a deep understanding of one feature of Blender that he/she has researched.

This course is a problem-based learning style course, in which the student selects a feature of Blender and produces a tutorial on it. Previous topics of choice have included, but are not limited to:

Rigging
Animation
Procedural materials
Compositing
Physics engine
Game engine
Node-based material systems
Cycles rendering engine

Working life connections

--

Exam dates and re-exam possibilities

No exam.

Internationality

-

Completion alternatives

This course can be completed via the recognition of prior learning.

Learning assignments

This is a full online course. Students have eight weeks to produce the tutorial but may provide their product at any time. There is no set courseware, because the students have full freedom to choose their topic and use online materials to prepare their own product.

Alternatively, the student may present her or his own 3D related topic and the teacher then deems whether the task is suffiiently large for this course.

The teacher may also have other 3D related tasks, such a cllient 3D work, and the workload will then be adjusted as per the hours the student invests in the project.

Assessment methods

Grade 1
The student has put together a very basic tutorial. Using the tutorial it is possible to gain a narrow idea of the topic.
The student has satisfactory skills to produce a small and limited-scope tutorial on his/her selected topic.
The student’s work shows limited capability in the learning process.


Grade 3
The student’s tutorial makes it possible to see the potential of the subject matter. The tutorial provides a good scope of the subject matter.
The student has good skills to act as a tutor into using Blender in a more complex way.
The student shows activity and initiative in learning process. He/she is willing to develop his/her 3D skills further.

Grade 5
The student provides a complete and well-functioning tutorial with which the reader can fully understand the potential of the subject matter and is able to go further with it.
The student has excellent skills to assist new learners into the subject matter of the tutorial. His/her skills provide a solid support for new users.
The student shows excellent activity and initiative in the learning process. He/she is independently taking his/her skills further and provides full coverage on he topic.

In the case of client work, the teacher will grade the student's work based on how well it meets the client requirements.

Siirry alkuun