•   Basic 3D Design with Blender DIG012AS2AE-3013 20.10.2025-12.12.2025  3   (ITB2PADIG1, ...) +-
    Learning objectives
    Upon successful completion of the course, the student knows how to create valid and complete 3D meshes for use in visualisation, games design, and 3D printing.
    Starting level and linkage with other courses
    No demands on previous courses.

    Followed by an extended, problem-based learning course DIG006AS3AE Extended 3D.

    This course is a NECESSARY PREREQUISITE for DIG005AS3AE 3D Printing.
    Contents
    Introduction to 3D modeling
    Blender installation and environment
    3D Modeling Basics
    Learning to use the Blender environment
    Transforming objects in Blender
    Tool Shelf and Properties window
    Adding and moving more objects in Blender
    Subdivision and Extrusion
    Subdivision Surface
    Using curves and background images
    Materials and textures using Blender internal renderer
    Using the Simple Deformers
    Basic Lighting and Cameras
    Modifiers and Add-Ons
    Rendering the scene
    Basic UV Mapping Introduction to 3D modeling
    Blender installation and environment
    3D Modeling Basics
    Learning to use the Blender environment
    Transforming objects in Blender
    Tool Shelf and Properties window
    Adding and moving more objects in Blender
    Subdivision and Extrusion
    Subdivision Surface
    Using curves and background images
    Materials and textures in meshes
    Using the Simple Deformers
    Basic Lighting and Cameras
    Modifiers and Add-Ons
    Rendering the scene EEVEE and Cycles
    Basic UV Mapping
    Assessment criteria
    Assessment criteria - grade 1
    The student has limited understanding of 3D and Blender. Meshes created are very simple and texturing is rudimentary.
    The student has satisfactory skills to produce small, textured meshes and rendered scenes in Blender.
    The student shows satisfactory activity and initiative in learning process.
    Assessment criteria - grade 3
    The student knows partly the Blender application. Meshes created are more complex and have good texturing.
    The student has good skills to produce intermediately complex meshes and scenes.
    The student shows activity and initiative in learning process. He/she is willing to develop his/her 3D skills further.
    Assessment criteria - grade 5
    The student understands the Blender system to a large extent and can produce complex and well textured meshes.
    The student shows activity and initiative in learning process. He/she is willing to develop his/her 3D skills further.
    The student shows excellent activity and initiative in the learning process. He/she is independently taking his/her skills further using other online tutorials than those in the course.

    Teaching methods and instruction

    Upon successful completion of the course, the student knows how to create valid and complete 3D meshes for use in visualisation, games design, and 3D printing.

    The contents of this full online course are:

    Introduction to 3D modeling
    Blender installation and environment
    3D Modeling Basics
    Learning to use the Blender environment
    Transforming objects in Blender
    Tool Shelf and Properties window
    Adding and moving more objects in Blender
    Subdivision and Extrusion
    Subdivision Surface
    Using curves and background images
    Materials and textures using Blender internal renderer
    Using the Simple Deformers
    Basic Lighting and Cameras
    Modifiers and Add-Ons
    Rendering the scene
    Basic UV Mapping for Blender Internal Render engine

    Learning material and recommended literature

    There are 17 Powerpoint shows and corresponding YouTube videos.

    Working life connections

    None.

    Campus

    Pasila Campus

    Exam dates and re-exam possibilities

    There is no exam. The course is graded via four assignments which you can return twice.

    Teaching language

    English

    Internationality

    The language is English.

    Timing

    20.10.2025 - 12.12.2025

    Learning assignments

    Four assignments of 20, 30, 40 and 60 points for a maximum of 150 points. 75 points are needed to pass.

    Enrollment

    14.05.2025 - 22.05.2025

    Content scheduling

    8 weeks, during which you can proceed at your own pace and do the assignments at your leisure.

    Groups
    • ITB2PADIG1
    • IT2PADIG1
    • VIRTUAL
    • INSTRUCTED
    • EXCH
    • ITE2PADIG1
    Alternative learning methods

    This course can be passed via recognition of prior learning. Contact the teacher in that case.

    Teachers

    Heikki Hietala, Mikko Uusitalo

    Seats

    30 - 60

    Further information

    The four assignments will be graded at a max of 20, 30, 40 and 60 points for a total of 150 points.

    75 points are needed to pass.
    90 for a 2
    105 for a 3
    120 for a 4 and
    135 for a 5.

    If you want to raise the ECTS to 5, you need to complete a separate extra assignment

    Degree Programme

    TRATI Business Information Technology

    R&D proportion

    0.00 cr

    Virtual proportion

    3.00 cr

    Evaluation scale

    H-5