Imagineering with Lego Serious Play Methodology, 5 cr - EXP4HM005
Course unit language
Imagineering with Lego Serious Play Methodology EXP4HM005-3001 17.08.2020-31.08.2020 5 op(MAEXPE)+-
Mode of delivery
17.08.2020 - 31.08.2020
Mario Passos Ascencao
8 - 15
PAKEM Palveluliiketoiminnan johtamisen ja kehittämisen koulutus, ATBUM Degree Programme in Aviation and Tourism Business
- Imagineering process
- Theories underpinning the LSP methodology
- Principles behind LSP methodology
- Core process of LSP methodology
- Application techniques of LSP methodology
- LSP building levels – individual, shared, system
- Imagineering with LSP methodology
This course follows the constructionist learning theory and uses LEGO® SERIOUS PLAY® methodology as the embodied pedagogical approach, supported by three main learning forms: (1) contact learning; (2) directed learning; and (3) self-directed Learning. A proportion of the course hours provide the opportunity for three interactive learning contact interactions between students and the facilitator. Forms of directed learning used are individual pre- and post-learning activities. Self-directed learning is also an important part of this course and students are encouraged to develop the ability to learn on their own and thus to take more responsibility for setting the objectives of their study work. This course uses Moodle as the course’s virtual learning environment. In short, this course provides:
24 hours of contact teaching/learning
110 hours of directed and self-directed learning
1 hour of assessment of one’s own learning
Recognition of prior learning (RPL)
If students have acquired the required competences in previous work tasks, recreational activities or on another course, they can show their competences via a demonstration, and thus progress faster through their studies. More information and instructions for recognising and validating prior learning (RPL) are available at MyNet.
The course will draw on a fair amount of both conceptual and empirical readings, which requires a high degree of personal study, and participants are expected to find relevant materials, read widely and think critically. A modest amount of reading prior to each day/session is to be expected. Below, participants can find several indicative publications, which serve as background to the course. Other resources relevant for this course will be available on the course’s Moodle page.
Blair, S., Rillo, M. & Partners 2016. Serious Work: How to Facilitate Meetings & Workshops Using the Lego Serious Play method. ProMeet - Professional Meeting Facilitation. London.
Executive discovery 2002. The Science of LEGO® SERIOUS PLAY™. executive discovery llc. Enfield.
Kristiansen, P. & Rasmussen, R. 2014. Building a Better Business Using the Lego Serious Play Method. John Wiley & Sons. Hoboken.
Starting level and linkage with other courses
Assessment criteria - grade 1
The student understands the imagineering process in the development of innovative experiences, has experience of the theories underpinning the LSP methodology and knows the key principles behind LEGO SERIOUS PLAY methodology. Can gain deeper insight into the core process and the application techniques of LSP. Has attended the LSP workshop an as end-user participant by practicing a new approach to solution focused innovation and idea generation – unleashing hidden creativity. Has understood the value of physical model building and prototyping in the imagineering process. Can increase their own creative confidence. Can partially think in metaphors and communicate in stories. Can partially harness the power of play to increase creativity. Can relate to a participatory culture of experimentation.
Assessment criteria - grade 3
In addition to skills and competences mentioned for grade 1, the student applies the imagineering process to the development of innovative experiences. Makes use of the theories and the key principles behind LEGO SERIOUS PLAY methodology. Utilises the core process and the application techniques of LSP. Judges the value of physical model building and prototyping. Creates generative metaphors to tell stories. Can harness the power of play to increase creativity.
Assessment criteria - grade 5
In addition to skills and competences mentioned for Grades 1 and 3, the student judges the imagineering process, and the theories and the key principles underpinning the LSP methodology. Creates meaning via physical model building. Implements imagination, sense-making and sense-giving to generate meaning and high-concepts.